macos-designClaude Skill
Design and build native-feeling macOS application UIs.
| name | macos-design |
| description | Design and build native-feeling macOS application UIs. Use this skill whenever the user asks to create a desktop app, macOS app, Mac-style interface, Apple-style UI, system utility, or anything that should look and feel like a native Mac application. Also trigger when users mention "native feel", "desktop app design", "Apple design patterns", "sidebar layout", "traffic lights", or want to build tools/utilities that feel like they belong on macOS. This skill covers layout, composition, interaction patterns, animations, light/dark mode, and all the subtle details that make an app feel like Apple built it. |
macOS Native App Design Skill
Build interfaces that feel like they belong on the user's computer — not websites crammed into a window.
Core Philosophy
A native app is not a destination. It is a system tool that lives where the user needs it. Design every interaction around this principle: appear when needed, get out of the way immediately after.
Before You Code
Read these references based on what you're building:
- All macOS apps → Read
references/layout-and-composition.md(required) - Apps with keyboard shortcuts, panels, toasts, popovers → Read
references/interaction-patterns.md - Light/dark mode, color, typography → Read
references/visual-design.md
Quick-Start Checklist
Use this as a pre-flight before writing any code:
- Layout: Top bar for global actions, sidebar for navigation (skip if nav is minimal), center for content
- Traffic lights: Integrate into the UI — top bar or sidebar, never floating awkwardly
- Window drag zone: Top ~50px must be draggable, keep it uncluttered
- Empty states: Show them. Progressive disclosure — only reveal UI when it's useful
- Keyboard shortcuts: Every primary action needs one. Every shortcut needs visual feedback
- Light + Dark mode: Design both. Do NOT directly invert colors (see visual-design reference)
- Search: Always prominent and accessible. Consider floating search bar or command palette
- Drag and drop: Content in AND out of the app. This is non-negotiable for native feel
- Micro-animations: Every state change gets a transition. No interaction without feedback
- Onboarding: Brief, modal-based, teaches shortcuts through doing (not reading)
Implementation Notes
When building as a web artifact (React/HTML):
- Simulate the macOS window chrome (title bar, traffic light dots, rounded corners)
- Use
-apple-system, BlinkMacSystemFont, "SF Pro Display", "SF Pro Text"font stack - Use
backdrop-filter: blur()for native vibrancy/translucency effects - Rounded corners: 10px for windows, 8px for cards, 6px for buttons, 4px for inputs
- Respect
prefers-color-schememedia query for automatic light/dark switching - Shadows should be subtle and layered, not a single heavy drop shadow
When building with Electron, Tauri, or native frameworks:
- Use system title bar integration where possible
- Respect system accent color and appearance settings
- Use native drag-and-drop APIs, not polyfills
Similar Claude Skills & Agent Workflows
miro-automation
Automate Miro tasks via Rube MCP (Composio): boards, items, sticky notes, frames, sharing, connectors.
linear-automation
Automate Linear tasks via Rube MCP (Composio): issues, projects, cycles, teams, labels.
jira-automation
Automate Jira tasks via Rube MCP (Composio): issues, projects, sprints, boards, comments, users.
figma-automation
Automate Figma tasks via Rube MCP (Composio): files, components, design tokens, comments, exports.
clickup-automation
Automate ClickUp project management including tasks, spaces, folders, lists, comments, and team operations via Rube MCP (Composio).
cal-com-automation
Automate Cal.com tasks via Rube MCP (Composio): manage bookings, check availability, configure webhooks, and handle teams.